Paylaşım - [RELEASE] KO Source2.0V2369 | SroCave - SRO Destek Forumu

Paylaşım [RELEASE] KO Source2.0V2369

  • Konbuyu başlatan Konbuyu başlatan KOCoder
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KOCoder

Mangyang
Katılım
29 May 2026
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[RELEASE] Knight Online Server Source v2.0.0 - Comprehensive C++ Implementation

Hello friends,

I'm sharing Knight Online Server Source v2.0.0 with you. This is a complete private server implementation written in C++ with extensive game systems and modern architecture.

Core Features:

  • Full combat system with skills, magic, and damage calculations
  • Advanced Bot AI system with movement, combat, and merchant capabilities
  • Multi-zone system with different level requirements and mechanics
  • Party system for group coordination
  • Comprehensive chat system with multiple types and moderation
Event Systems:

  • Castle Siege War - Clan-based castle battles with tax collection
  • Chaos Stone - Multi-stage boss event with respawning mechanics
  • Border Defense War - Arena battles
  • Juraid Mountain - Party-based PvE event
  • Forgotten Temple - Level-based dungeon event
  • Automated event scheduling and management
Social Systems:

  • Clan/Knights system with rankings and alliances
  • King/Election system with democratic voting
  • Clan bank with shared warehouse
  • Premium system with multiple tiers and bonuses
  • Pet system for customization
Economy & Progress:

  • Trading and merchant system
  • Item upgrade system
  • Daily quests and achievement system
  • Player and clan rankings with automatic updates
  • Configurable EXP, coin, NP, and drop rates
Technical Specifications:

  • Anti-Cheat protection with XGuard integration
  • Lua scripting engine for custom game logic
  • ODBC-based database connectivity
  • Robust socket handling with packet management
  • Multi-threaded architecture for optimal performance
What's Included:

  • GameServer source code
  • LogInServer source code
  • Shared libraries and utilities
  • Lua scripting support
  • N3BASE framework
  • Complete documentation (README.md)
  • Configuration files and examples
Requirements:

  • Visual Studio 2019 or later
  • SQL Server with ODBC driver
  • Windows 10/11
  • 8GB RAM minimum (16GB recommended)
  • Quad-core processor or better
Installation:

  1. Open the solution in Visual Studio
  2. Configure database connections in GameServer.ini
  3. Build for x64 Release configuration
  4. Set up SQL Server databases (ACCOUNT, GAME, LOGIN)
  5. Run the server executables
All detailed instructions are available in the README.md file.

Enjoy your work!

 
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