Paylaşım - [RELEASE] KO Source2.0V2369 | SroCave - SRO Destek Forumu

Paylaşım [RELEASE] KO Source2.0V2369

  • Konbuyu başlatan Konbuyu başlatan KOCoder
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KOCoder

Mangyang
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29 May 2026
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[RELEASE] Knight Online Server Source v2.0.0 - Comprehensive C++ Implementation

Hello friends,

I'm sharing Knight Online Server Source v2.0.0 with you. This is a complete private server implementation written in C++ with extensive game systems and modern architecture.

Core Features:

  • Full combat system with skills, magic, and damage calculations
  • Advanced Bot AI system with movement, combat, and merchant capabilities
  • Multi-zone system with different level requirements and mechanics
  • Party system for group coordination
  • Comprehensive chat system with multiple types and moderation
Event Systems:

  • Castle Siege War - Clan-based castle battles with tax collection
  • Chaos Stone - Multi-stage boss event with respawning mechanics
  • Border Defense War - Arena battles
  • Juraid Mountain - Party-based PvE event
  • Forgotten Temple - Level-based dungeon event
  • Automated event scheduling and management
Social Systems:

  • Clan/Knights system with rankings and alliances
  • King/Election system with democratic voting
  • Clan bank with shared warehouse
  • Premium system with multiple tiers and bonuses
  • Pet system for customization
Economy & Progress:

  • Trading and merchant system
  • Item upgrade system
  • Daily quests and achievement system
  • Player and clan rankings with automatic updates
  • Configurable EXP, coin, NP, and drop rates
Technical Specifications:

  • Anti-Cheat protection with XGuard integration
  • Lua scripting engine for custom game logic
  • ODBC-based database connectivity
  • Robust socket handling with packet management
  • Multi-threaded architecture for optimal performance
What's Included:

  • GameServer source code
  • LogInServer source code
  • Shared libraries and utilities
  • Lua scripting support
  • N3BASE framework
  • Complete documentation (README.md)
  • Configuration files and examples
Requirements:

  • Visual Studio 2019 or later
  • SQL Server with ODBC driver
  • Windows 10/11
  • 8GB RAM minimum (16GB recommended)
  • Quad-core processor or better
Installation:

  1. Open the solution in Visual Studio
  2. Configure database connections in GameServer.ini
  3. Build for x64 Release configuration
  4. Set up SQL Server databases (ACCOUNT, GAME, LOGIN)
  5. Run the server executables
All detailed instructions are available in the README.md file.

Enjoy your work!

 
Moderatör tarafında düzenlendi:
【发布】骑士在线服务器源代码 v2.0.0 - 全面 C++ 实现

大家好,

我在此分享 Knight Online 服务器源代码 v2.0.0。这是一个用 C++ 编写的完整私服实现,拥有完善的游戏系统和现代化的架构。

核心功能:

  • 包含技能、魔法和伤害计算的完整战斗系统
  • 具备移动、战斗和交易能力的高级机器人人工智能系统
  • 具有不同等级要求和机制的多区域系统
  • 政党制度用于群体协调
  • 具有多种类型和审核功能的综合聊天系统
事件系统:

  • 城堡攻城战 - 以氏族为基础的城堡战斗,包含税收征管
  • 混沌石 - 具有重生机制的多阶段首领事件
  • 边境防御战争 - 竞技场战斗
  • 朱莱德山 - 组队PvE活动
  • 被遗忘的神殿 - 基于等级的地下城事件
  • 自动化事件调度和管理
社会系统:

  • 氏族/骑士系统,包含排名和联盟
  • 国王/选举制度,实行民主投票
  • 拥有共享仓库的家族银行
  • 高级会员系统,包含多个等级和奖励
  • 宠物系统可定制
经济与进步:

  • 贸易和商人系统
  • 物品升级系统
  • 每日任务和成就系统
  • 玩家和战队排名自动更新
  • 可配置的经验值、金币、NP 和掉落率
技术规格:

  • 集成 XGuard 的反作弊保护
  • 用于自定义游戏逻辑的 Lua 脚本引擎
  • 基于ODBC的数据库连接
  • 具有数据包管理功能的稳健套接字处理
  • 采用多线程架构以实现最佳性能
包含内容:

  • 游戏服务器源代码
  • LogInServer 源代码
  • 共享库和实用程序
  • Lua脚本支持
  • N3BASE框架
  • 完整文档(README.md)
  • 配置文件和示例
要求:

  • Visual Studio 2019 或更高版本
  • 带有 ODBC 驱动程序的 SQL Server
  • Windows 10/11
  • 最低 8GB 内存(建议 16GB)
  • 四核处理器或更高
安装:

  1. 在 Visual Studio 中打开解决方案
  2. 在 GameServer.ini 中配置数据库连接
  3. 构建 x64 发布配置
  4. 设置 SQL Server 数据库(ACCOUNT、GAME、LOGIN)
  5. 运行服务器可执行文件
所有详细说明均可在 README.md 文件中找到。

祝你工作愉快!

***隐藏内容无法引用。***
thks,bro!
 
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